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BEA File Format

Yannik Marchand edited this page May 10, 2021 · 24 revisions

NintendoWare > Bezel > Bezel Archive (BEA)

This is an archive format used by the Bezel engine.

The subfiles are stored compressed behind the relocation table. The filesize in the file header also does not include the compressed subfiles.

File Header

Offset Size Description
0x0 32 Bezel header (SCNE)
0x20 2 Number of subfiles
0x22 2 Unknown
0x24 4 Unknown
0x28 8 Address of file info pointers
0x30 8 Address of dictionary section
0x38 8 Unknown
0x40 8 Address of archive name
0x48 File info pointers

File Info Pointer

Offset Size Description
0x0 8 Address of ASST0 block
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