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Latest changes #156

Merged
merged 13 commits into from
Jul 5, 2024
Merged

Latest changes #156

merged 13 commits into from
Jul 5, 2024

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lucifer602288
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Serbernus and others added 7 commits March 12, 2024 16:15
Enabled ParallaxMapping - Blue Channel
Smoothness is now Roughness - Green Channel
Some adjustments and multiplier to make maps act more like it is made in Blender.
VisualFX draw distance, from 10 to 30 (max)
@kirides kirides self-assigned this Apr 8, 2024
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kirides commented May 14, 2024

looks OK

will do a visual check within this week (probably) for the shader changes

@lucifer602288
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Please review.

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kirides commented Jul 2, 2024

Right, will do, definitely hopefully this week.
We're in midst of moving to a new place, on which we worked for a few months.

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kirides commented Jul 5, 2024

I came around to test these changes. looks good so far. Though i don't have any textures to make use of the new roughness/parallax infos in them.

having up-to-date dependencies is great though, thanks as always!

@kirides kirides merged commit eba5380 into kirides:master Jul 5, 2024
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@lucifer602288
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I asked Serbernus last week about textures to test but got no response yet.

Dependencies were updated to have a slightly faster code based on newer compiler.

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5 participants