includes all changes from https://github.com/SaiyansKing/GD3D11/releases/tag/v17.8-dev9
- Fix foam on waterfalls (SaiyansKing@a64abdd)
- Water shader will now darken / lighten with day / night cycle (SaiyansKing@2a88781)
- Add possibility to scale fonts by using function "UpdateCustomFontMultiplier" (SaiyansKing@7a6e1b2 SaiyansKing@247ed77)
- Read ShadowAOStrength and WorldAOStrength from INI (SaiyansKing@15170cc)
- Write ShadowAOStrength and WorldAOStrength to INI (SaiyansKing@2722d5a)
- Fix loading 16bit textures (SaiyansKing@fb7d631)
- Remove half-pixel offset from shaders (SaiyansKing@4d16252)
- Rewrited Animated_Inventory SystemPack option (SaiyansKing@7d7116b)
- Fix texture sampler for UI (SaiyansKing@4a99dfb)
- Fix sun jump on the sky at 12:00 (SaiyansKing@fc362df)
- Synchronize skytime when atmosphere scattering is disabled (SaiyansKing@a91e463)
- Add font rendering support for Gothic I (SaiyansKing@adb5caa)
- Change default settings (enable font rendering and disable normalmaps) (SaiyansKing@adb5caa)
also includes
- updated
assimp-vs142-mt.dll
- improved handling when UserSettings.ini is not found (@SaiyansKing eeb4c57)