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A thin interface between Psychtoolbox-3 and the Horde3D graphics engine
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kleinerm/Horde3DForPsychtoolbox
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Horde3DForPsychtoolbox - An interface to the Horde3D engine for Psychtoolbox-3: Horde3DForPsychtoolbox is a thin interface between Psychtoolbox-3 and the Horde3D open-source 3D graphics rendering engine <http://www.horde3d.org/>. It consists of a set of compiled mex files for GNU/Octave and Matlab, one for each supported operating system platform and machine architecture which wrap essential Horde3D engine functions in the same style as other Psychtoolbox mex files. The Horde3DHelper.m M-File provides higher level convenience functions and an interface to Psychtoolbox imaging pipeline, so Horde3D rendering can take full advantage of the post-processing and display functionality of Psychtoolbox image processing and display pipeline. A few demo M-File demonstrate basic use of Horde3D + Psychtoolbox for 3D rendering of complex scenes. The Contents/ subfolder contains demo shaders, textures, objects, scenery etc. for use by the demos. The distro also contains a copy of the full Horde3D SDK in the version used for building the mex files and precompiled versions of the Horde runtime libraries for all supported operating systems. The latest source distribution of Horde SDK can be found at their website. OSX + GNU/Octave: ----------------- You will need to copy the octave runtime libraries liboctinterp.6.dylib and liboctave.6.dylib from your systems octave installation to the HordeOSX64/ subfolder of this folder. A valid copy of these files can also be found in the Psychtoolbox/PsychBasic/OctaveOSX64/ folder of your Psychtoolbox installation. Acknowledgements: ----------------- The development of Horde3DForPsychtoolbox was supported by the department for Human Perception, Cognition and Action (Prof. Dr. Heinrich H. BŸlthoff) at the Max Planck Institute for Biological Cybernetics, Tuebingen, Germany.
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A thin interface between Psychtoolbox-3 and the Horde3D graphics engine
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