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  1. KEngine KEngine Public

    A 2D Game Engine written in C++

    C++

  2. Pedestrian-Simulation-Final- Pedestrian-Simulation-Final- Public

    Crowd simulation using two models: Reynolds Flocking Algorithm and ORCA

    C# 3

  3. Conway-s-Game-of-Life Conway-s-Game-of-Life Public

    Conway's Game of Life with HTML, CSS, JavaScript

    JavaScript

  4. Graphics-Programming Graphics-Programming Public

    Graphics Programming with OpenGL

    C++

  5. ml-agents ml-agents Public

    WalkerAgent with Unity ML-Agents

    Python

  6. A-Packet-Delivery-BDI-Multi-Agent-System A-Packet-Delivery-BDI-Multi-Agent-System Public

    A Packet Delivery BDI Multi-Agent System Created in Unity with the Unity Prolog framework

    C# 1