Rogue Snake was created by Brian Earl and Justin Kreiselman.
The external resource used is the Code Monkey’s Snake Tutorial (https://www.youtube.com/playlist?list=PLzDRvYVwl53ucaUs0YGfyyKXdgqh5OtiK)
The link to the itch.io page is https://kreiselman.itch.io/rogue-snake
This is the link to our in class presentation that has our project videos: https://docs.google.com/presentation/d/1PEz_f_xsfBfvtGiVs5sh94a8He1t9XMAv-eKOmN6uL4/edit?usp=sharing
Rogue Snake is a game made with Unity that builds off of the classic game of snake. In Rogue Snake you will play the game of snake with procedurally generated levels that can be tweaked in the main menu.
The options include to change the number of rooms, the wdith of the game grid and how much food is spawned.
A new level is generated on each playthrough. Howefver some levels that are generated will be faulty and will result in an immediate game over.
Control the game using the arrow keys. The snake will move in the direction pressed or will moved after 2 seconds in the direction its facing if no direction is inputted.