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Implement Worker wrapper class #11

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krogenth opened this issue Jan 16, 2022 · 0 comments
Closed

Implement Worker wrapper class #11

krogenth opened this issue Jan 16, 2022 · 0 comments
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enhancement New feature or request

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krogenth commented Jan 16, 2022

Using the BWAPI::Unit wrapper interface from #7, we'll want to create a custom BWAPI::Unit wrapper specifically for workers. For now, workers can go to the nearest minerals to the starting location.

Workers will have several potential jobs to perform:

  • mine minerals
  • extract gas
  • morph into new buildings
  • scout

We may eventually implement some form of attacking as well, primarily for the event where an enemy has rushed us.

@krogenth krogenth added the enhancement New feature or request label Jan 16, 2022
@krogenth krogenth added this to To Do in AdditionalPylons via automation Jan 16, 2022
@0x416C657852 0x416C657852 moved this from To Do to In Progress in AdditionalPylons Feb 5, 2022
@0x416C657852 0x416C657852 moved this from In Progress to Review in AdditionalPylons Feb 5, 2022
@krogenth krogenth moved this from Review to Done in AdditionalPylons Feb 12, 2022
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