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To convert atlas texuture (defined in Densepose) to normal texture (defined in SMPL), and vice versa.

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kuboshizuma/UVTextureConverter

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UVTextureConverter

This library is converter to convert atlas texuture (defined in Densepose) to normal texture (defined in SMPL), and vice versa.

License: MIT PyPI version Python Versions Downloads Test@master

1. Install

$ pip install UVTextureConverter
(or $ pip install uvtextureconverter)

2. How To Use

2.1. Quick Use

nomal texture -> atlas texture

from UVTextureConverter import Normal2Atlas
from PIL import Image
import numpy as np

normal_tex = np.array(Image.open('input/normal.jpg'))
converter = Normal2Atlas(normal_size=512, atlas_size=200)
atlas_tex = converter.convert(normal_tex)

atlas texture -> normal texture

from UVTextureConverter import Atlas2Normal
from PIL import Image
import numpy as np

im = np.array(Image.open('input/atlas.png').convert('RGB')).transpose(1, 0, 2)
atlas_tex_stack = Atlas2Normal.split_atlas_tex(im)
converter = Atlas2Normal(atlas_size=200, normal_size=512)
normal_tex = converter.convert(atlas_tex_stack)

2.2. Notebooks (for details and examples)

See the following notebooks for details and examples.

3. developers install

3.1. docker build & run

$ docker-compose build
$ docker-compose run --rm uvtex

3.2. notebook usage

$ export UVTEX_PORT=8888
$ docker-compose run --rm -p $UVTEX_PORT:$UVTEX_PORT uvtex jupyter notebook --port $UVTEX_PORT --ip=0.0.0.0 --allow-root

3.3. flake8 & test

$ docker-compose run --rm uvtex
(in docker)
$ flake8
$ python -m unittest