(Rust) Silence stderr and stdout, optionally rerouting it.
Stdout Gagging
println!("STDOUT GAGGING", );
println!("you will see this");
let shh = shh::stdout().unwrap();
println!("but not this");
drop(shh);
println!("and this");
Stderr Gagging
println!("STDERR GAGGING", );
eprintln!("you will see this");
let shh = shh::stderr().unwrap();
eprintln!("but not this");
drop(shh);
eprintln!("and this");
Redirecting Example
println!("REDIRECTING", );
use std::io::{Read, Write};
std::thread::spawn(move || {
let mut shh = shh::stdout().unwrap();
let mut stderr = std::io::stderr();
loop {
let mut buf = Vec::new();
shh.read_to_end(&mut buf).unwrap();
stderr.write_all(&buf).unwrap();
}
});
println!("This should be printed on stderr");
eprintln!("This will be printed on stderr as well");
// This will exit and close the spawned thread.
// In most cases you will want to setup a channel and send a break signal to the loop,
// and then join the thread back into it once you are finished.
The struct Shh
implements the Drop
trait. Upon going out of scope, the redirection is reset and resources are cleaned up. A Shh
will only last for the scope, and where no local variable is used, the silencing will not work.
println!("you will see this");
shh::stdout().unwrap(); // Shh struct is created, and dropped, here
println!("and expect not to see this, but you will");
To fix this, just assign a local variable
println!("you will see this");
let shh = shh::stdout().unwrap(); // Shh struct is created here
println!("and expect not to see this");
drop(shh); // and dropped here
println!("now it works!");