Releases: l-Luna/UnstableElements
Releases · l-Luna/UnstableElements
Release 0.3.0
Release 0.2.3
Updates to (and relies on) Quintessential 0.4.0.
- Add permissions for individual parts that can be set in-game
- Add an icon and fix the title in the Mods page
- Improve performance
Release 0.2.2
Fixes a bug where the Glyph of Sublimation doesn't activate when it should.
Release 0.2.1
Fixed the Glyph of Sublimation accepting input without producing outputs if triggered on the second half-cycle. Now, it can only be triggered on the second half-cycle, like all vanilla production glyphs.
Also fixed the version stated in the quintessential.yaml
.
Release 0.2.0
Changes:
- Renamed Glyph of Volatility to Glyph of Irradiation. Solutions with this part will not crash, but needs updating.
- Inputs made entirely of Aether atoms will not be produced at all (instead of instantly decaying), unless stabilized (see below).
- The molecule editor will now show a warning when creating a pure-Aether molecule. Unlike vanilla errors, this does not prevent you from saving the molecule.
Fixes:
- Fixed Glyph of Irradiation not triggering due to empty/unheld grippers over quicksilver inputs.
Additions:
- Added (a new) Glyph of Volatility, that causes Uranium atoms to immediately decay.
- Added the Glyph of Tranquility, that prevents the decay of Uranium atoms and fully-contained Aether molecules in front of it.
- Added the Glyph of Sublimation, that produces Aether-Salt molecules from a Quintessence atom.
(Note that the version in the quintessential.yaml
file is incorrect.)
Release 0.1.0
- Adds Aether atoms. Molecules consisting only of Aether vanish on creation.
- Adds Uranium atoms, which heat up and decay into lead after 6 cycles.
- Adds the Glyph of Volatility, which projects Gold into Uranium using 3 Quicksilver atoms.