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feat: rust runtime #96
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Sep 14, 2022
* feat: rust runtime (#96) * feat: rust runtime * feat: log function * refactor: split tests * feat: add custom allocator for memory limit * feat: move to isolate update * feat: compile es modules & run handler function * feat: extract error message * refactor: single thread & cache handler * feat: lazy create isolates * feat: basic request / response * feat: format * refactor: clean unused dependencies * feat: construct request object to v8 * feat: handle response objects * refactor: rename extract to utils * refactor: architecture * feat: add js runtime basics * feat: start fetch impl * feat: *very* basic working promises * refactor: request/response * refactor: move bindings * refactor: handle errors for from_v8_response * feat: handle compilation errors * refactor: clean * feat: start serverless deployments logic * feat: start assets handling * feat: add assets reading * test: add some runtime tests * test: add request tests * refactor: remove useless comment * chore: ignore runtime.js in eslint * feat: add deployments fetching * feat: download assets * feat: delete old deployments * chore: format * feat: handle get_deployments errors * chore: ignore deployments folder * refactor: move fs deployments * feat: add pub/sub deploy/undeploy * feat: support environment variables * feat: add memory and timeout fields * feat: implement timeout * test: add timeout test * chore: format * feat: add memory reached guards * test: add memory reached test
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Testing the possibilities to rewrite the runtime in Rust.
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