This library based on C# was used by myself in projects of game for improving development efficiency
Utility about memcache, you can use them to build ability of operating memcache quickly
Utility about http protocol, you can use them to make http request and retrieve http response
by styles you want, you also can make your owner style by following your business
Asynchronous io based tcp protocol, it already be cetified in my several game servers, which
have ability of supporting real-time chat and multi-roles interaction.
The feature as you see literally
Support mutually operating, each data-structure own it's lock object
Dependency library
Thread-model, writting logs asynchronously, it can decrease the times of io-operations,
it also avoid consuming unnecessary memory