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WLLibrary

This library based on C# was used by myself in projects of game for improving development efficiency

Specification About Directory

Cache/Memcached

Utility about memcache, you can use them to build ability of operating memcache quickly

Communication/Http

Utility about http protocol, you can use them to make http request and retrieve http response
by styles you want, you also can make your owner style by following your business

Communication/Tcp

Asynchronous io based tcp protocol, it already be cetified in my several game servers, which 
have ability of supporting real-time chat and multi-roles interaction.

Compress

The feature as you see literally

DataStructure

Support mutually operating, each data-structure own it's lock object

Include

Dependency library

Log

Thread-model, writting logs asynchronously, it can decrease the times of io-operations, 
it also avoid consuming unnecessary memory

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