This is a simple implementation of the classic Minesweeper game using Python and the pygame
library.
The game is played on a grid where the player must avoid hidden mines while uncovering cells to reveal their contents.
Interesting; isn't it!
- Interactive graphical user interface.
- Left-click to reveal cells and right-click to flag potential mines.
Random
ly generated mines to create a unique game experience each time.Win
the game by successfully uncoveringall non-mine cells
.Lose
the gameif you reveal a mine cell.
Python3
is used in this (let me say python 3.x). ~ Smilespygame
library (install usingpip install pygame
) ~ necessary installations.
The basics as research projects:::
- Upon completion of this project, Clone this repository to your local machine.
- Make sure you have Python 3.x installed.
- Install the required
pygame
library by runningpip install pygame
. - Run the game by executing the
minesweeper.py
file.
- Left-click: Reveal a cell.
- Right-click: Flag or unflag a cell as a potential mine.
To implement the Minesweeper game in Python3.
In my research, The various programming concepts and libraries necessary to implement this program is as follows::
-
Basic Python Programming:
- Variables, data types, and operators
- Conditional statements (if, elif, else)
- Loops (for and while)
- Lists and 2D lists (for the game grid)
- Functions and function calls
- Recursion (for revealing adjacent cells)
- Input and output (input, print)
Aside Recursion in python, all of the above have been discussed with a team including myself
The team include:
- Yasir Musa <@baydre>
- Lawal Tajudeen Ogunsola <@lawalTheWest>
- Isa Sulaiman Isa <@wireless1234>
- Joseph Abang <null>
- Tanyaradzwa Chiramba <@tannyaarr>
- <null>
-
Data Structures: (Discussed)
- Lists: To represent the game board and revealed cells
- Dictionaries: For storing cell contents (mines, numbers)
-
Functions and Methods: (discussed)
- Creating functions to encapsulate different parts of the game logic
- Modularizing your code for better organization and reusability
-
Recursion:
- Implementing recursive functions to reveal empty cells and adjacent cells
-
User Interface:
- Using the
pygame
library to create a graphical user interface - Displaying the game board using rectangles, images, and text
- Handling user input (mouse clicks)
- Using the
-
Algorithm Design: (Algorith has been written)
- Designing algorithms for initializing the game,
- handling cell selections, and
- checking win/loss conditions
-
Logic and Control Flow:
- Using if statements and loops to control game logic and flow
- Determining when the game is over and how to handle different outcomes
-
Randomization:
- Using the
random
module to place mines randomly on the grid
- Using the
-
Error Handling:
- Dealing with edge cases and handling errors gracefully
-
Version Control (Optional):
- Using Git for version control to manage your code changes and collaborate with others
-
Documentation:
- Adding comments to your code for clarity
- Writing a README.md file to explain how to run the game and provide an overview of the project
-
Debugging:
- Learning how to debug your code to identify and fix issues
-
Practice and Experimentation:
- Experimenting with smaller coding challenges and projects before tackling the full game
- Iterating and refining your code as you go
Learning to implement a game like Minesweeper is a great way to enhance my programming skills, as it involves a combination of different concepts and problem-solving skills. Taking it step by step and refering to documentation, and with the help of discussions with my team.
#learning through hands-on experience.
This project is licensed under the MIT License
- This project was inspired by the classic Minesweeper game.
- The implementation is based on my understanding of game logic and the
pygame
library. - Any improvements to this program from anyone will be appreciated.
- Implementing a timer to track the time taken to complete the game.
- Adding different difficulty levels with varying grid sizes and mine counts.
- Improving the user interface by adding icons and animations.
- Enhancing error handling and edge case scenarios.
Feel free to contribute by submitting pull requests or reporting issues.i
#Thanks