Skip to content
/ gtmine Public
forked from hans61/gtmine

Minesweeper game for the GIGATRON in glcc

Notifications You must be signed in to change notification settings

lb3361/gtmine

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

80 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Minesweeper for the GIGATRON

The game Minesweeper should be familiar to most. The Gigatron is a 1980's style computer consisting of just a handful of 7400 series TTL chips. Everything about the Gigatron can be found here:

https://gigatron.io/

https://forum.gigatron.io/

There are two compilers for the Gigatron. A BASIC and a C compiler. With the gtBASIC I had already made a game. It can be found here:

https://github.com/hans61/gtsokoban

https://forum.gigatron.io/viewtopic.php?t=300&start=10

To play a bit with the glcc compiler I decided to use Minesweeper. You can find the glcc here:

https://github.com/lb3361/gigatron-lcc

My Version

gtmine for Gigatron

Game controls:

  • Move cursor with the corresponding key on the keyboard or controller
  • Mark field with SPACE or key B on the controller
  • Uncover field with ENTER or key A on the controller
  • Restart the game N key or Start key on the controller
  • Change game strength
    • Beginner: key B
    • Advanced: key A
    • Expert: key E
    • Rotated with start on controller

use SYS_Sprite6_v3

glcc now supports SYS_Sprite6

About

Minesweeper game for the GIGATRON in glcc

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C 98.6%
  • Makefile 1.4%