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Unused #include <d3d9.h> in SpoutLibrary.h makes compilation with JUCE fail. #77

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benkuper opened this issue Dec 8, 2021 · 2 comments

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@benkuper
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benkuper commented Dec 8, 2021

Hey,
just to let you know, because I'm developping the juce_sharedtexture module, integrating SpoutLibrary : every time I update SpoutLibrary.h, I need to comment out #include <d3d9.h> because it makes it conflict with JUCE stuff.
Turns out this include is not even needed for this .h, so it may be just cleaner to remove it altogether.

Cheers

@leadedge
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Yes it's redundant and I have removed it. This won't show up for a little while, so let's leave this open until the change is committed.

@leadedge
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Changes are piling up and I am sorting out the whole library, so I will close this now. I have made the changes already.

leadedge added a commit that referenced this issue Feb 24, 2022
    - Remove <d3d9.h> from SpoutLibrary.h (Issue #77)
    - Rebuild 32/64 bit /MD Version 2.007.007
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