This repo contains GEngine - a C++, SDL2 and OpenGL 2D game engine and demos/experiments/projects I have made using the engine.
- GEngine is a 2D game engine, based on SDL2 and OpenGL
- SDL2 (Simple DirectMedia Layer) is used for handling input, audio, windowing and text
- OpenGL is used for rendering graphics
- demo-platformer: Basic 2D platformer demo
- demo-spaceshooter: Basic 2D space shooter (read: Space Invaders) demo
- demo-topdown: Basic 2D top-down shooter demo
- Add better descriptions what the demos consist of to readme.md
This project uses the MIT license. Feel free to poke.
GEngine is based on "Bengine". (The game engine created by Ben Arnold in his YouTube Tutorial series "Advanced C++/Graphics Tutorials". Big thanks to him!)