This repository is the Course report of Pattern Recognition, September 2017. This Gobang game is mainly based on Minmax Theorem, Alpha-Beta Pruning and the basic concept of gaming theory.
The code in wirten in Python and there are two modes of this game, normal and hard
git clone https://github.com/leonidas141/Gobang-minmax/
cd Gobang-minmax/
python main.py
for higher difficulty, please use:
python main.py hard