An AI and game interface to play Gomoku, a game played on a Go board, somewhat similar to a more complex version of connect-4.
sfml boost
mkdir build
cd build
cmake ..
make
cd ..
./build/gomoku
- only show greenscreen when necessary
- getNextMove returns pos vector, and play chooses
- display real suggestions instead of heatmap
- negamax, negamax_thread (and maybe start_negamax) should all be static
- more documentation
- remove boost dependency