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OpenGL breaks the graphics in the latest build. It doesn't switch from Vulkan to Glcore/Gl automatically so I thought it was the cause but it doesn't solve anything when switching to Glcore/Gl manually.
Software is working great though with the latest commits from upstream.
The text was updated successfully, but these errors were encountered:
Immersion95
changed the title
[Windows] Latest update breaks OpenGL (Pokémon Black]
[Windows] Latest update breaks OpenGL (Pokémon Black)
Jan 17, 2021
OpenGL breaks the graphics in the latest build. It doesn't switch from Vulkan to Glcore/Gl automatically so I thought it was the cause but it doesn't solve anything when switching to Glcore/Gl manually.
Software is working great though with the latest commits from upstream.
The text was updated successfully, but these errors were encountered: