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Updated dynamic API table.

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icculus committed Jan 7, 2016
1 parent 167cf14 commit 5dcf6bcc32b73298d338cc24d4d5930897f4c764
Showing with 4 additions and 0 deletions.
  1. +2 −0 src/dynapi/SDL_dynapi_overrides.h
  2. +2 −0 src/dynapi/SDL_dynapi_procs.h
@@ -603,3 +603,5 @@
#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL
#define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL
#define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL
#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
@@ -637,3 +637,5 @@ SDL_DYNAPI_PROC(int,SDL_SetWindowOpacity,(SDL_Window *a, float b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_GetWindowOpacity,(SDL_Window *a, float *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_SetWindowInputFocus,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_SetWindowModalFor,(SDL_Window *a, SDL_Window *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_RenderSetIntegerScale,(SDL_Renderer *a, SDL_bool b),(a,b),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_RenderGetIntegerScale,(SDL_Renderer *a),(a),return)

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