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windows: Attempt to make Visual Studio not hardcode a call to memset().
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src/video/windows/SDL_windowsopengl.c
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@@ -728,13 +728,13 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window) |
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SDL_SetError("GL 3.x is not supported"); |
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context = temp_context; |
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} else { |
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/* max 14 attributes plus terminator */ |
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int attribs[15] = { |
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WGL_CONTEXT_MAJOR_VERSION_ARB, _this->gl_config.major_version, |
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WGL_CONTEXT_MINOR_VERSION_ARB, _this->gl_config.minor_version, |
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0 |
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}; |
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int iattr = 4; |
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int attribs[15]; /* max 14 attributes plus terminator */ |
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int iattr = 0; |
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attribs[iattr++] = WGL_CONTEXT_MAJOR_VERSION_ARB; |
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attribs[iattr++] = _this->gl_config.major_version; |
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attribs[iattr++] = WGL_CONTEXT_MINOR_VERSION_ARB; |
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attribs[iattr++] = _this->gl_config.minor_version; |
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/* SDL profile bits match WGL profile bits */ |
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if (_this->gl_config.profile_mask != 0) { |
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