Conway's game of life is a "cellular automaton" invented by John Conway that models evolution of systems and complex life forms. This game takes the form of a set of mathetmatical rules.
For populated cells: 0-1 neighbours: "die" and become unpopulated, as if by isolation 3+ neighbours: "die" and become unpopulated, as if by overcrowding
Unpopulated cells: 3 neighbours: become populated