A better KSP RTG
Release thread URL: http://forum.kerbalspaceprogram.com/threads/115938
- An improvement on stock RTG behavior with its eternal power supply.
- Implements a configurable, robust mechanism for Radioisotope decay and power generation.
- Parts with ModuleDiminishinRTG will be able to configure their isotope fuel from within the VAB, a single input being reflected across all symmetry companions.
- Parts should behave consistently between vessel docking/undocking
- Decay operates in background (all unfocused vessels)
- Inspired by "Realistic RTGs" plugin by Gribbleschnibit8 http://forum.kerbalspaceprogram.com/threads/96030/
- ModuleManager redistributed under CC SA license.
- JSeebeckUtils redistributed under LGPLv3 license.
###Installation instructions:
- Extract all GameData contents into your KSP/GameData folder.
###Known Issues:
- Reverting to VAB (or loading craft from file will not display Output. Re-cycling the configuration will fix.
- Adding symmetry companions will not share the setup of the original. Like above, re-cycling the configuration to the desired setting will fix. (To produce error, detach and re-attach parts that have symmetry companions)
- Part cost is not updated with change of resources. This is a failure with the part cost mechanic as provided by Squad, and I maintain that it is their duty to make it work properly.
###Extenders/modders:
- Plugin and source available under LGPLv3 You are free to run, modify, recompile, and redistribute with attribution and same license.
- Assets (cfg files) made available under CC BY NC 4.0 You may share and modify-and-share so long as credit is given and is not sold.
- All RTGFUELCONFIG nodes ABSOLUTELY MUST have a resource definition of the same name.
- Adding/removing RTGFUELCONFIG nodes may have a deleterious effect to .craft files and persistent saves.
- If more than one RTGFUELCONFIG has the same name, only one will be retained with undefined precedence.
##CHANGELOG
-
3 May 2015 (v1.3a)
- Fixed failure to properly lead global config node, resulting in undesired behaviors.
-
2 May 2015 (v1.3)
- Rebuilt on KSP v1.0.2
- Added global settings configuration
- Added thermal component
-
28 Apr 2015 (v1.2)
- Rebuild on KSP v1.0
- Adjusted half-lives to something more sane.
-
19 Apr 2015 (v1.1)
- Balance tweak of radioisotopes -- ships in flight and .craft files will still function, but will retain their former performance.
- Removed debug lines from some code sections.
- Enabled Ec/min display when output is low.
- Fixed bug where output was function of mass of all resources in part.
- Fixed bug of mass being held constant as non-RTG fuels were added/removed.
- Renamed displayed field from "Mass" to "RTG mass."
- Added source files to release.
-
18 Apr 2015 (v1.0)
- Initial release (KSPv0.90.0)