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EEG Controlled VR Shooting Game with Neuro-feedback Strategy for Attention Training

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UCSD COGS 189 BCI Final Project: EEG Controlled VR Shooting Game with Neuro-feedback Strategy for Attention Training

Author: Jiali Xie, Yichen Li, Ruijia Cheng

Objectives:

  1. Build a EEG controlled VR shooting game using Oculus VR & Unity3D.
  2. Utilize neuro-feedback strategy to train two groups of players with increasing attention level or increasing attention time respectively.
  3. Perform a test to evaluate the performance between training groups and the control group to see if the attention is improved for those who receive training.

Tools & Environment:

Virtual Reality Platform: Oculus VR VR headset: Oculus Rift Developing tool: Unity 5.5 EEG headset: Neurosky EEG API: Neurosky Unity 5 API

Presentation & Demo Video:

Please refer to COGS189_YichenLi.pdf for more details. Demo video can be found for Demo video.mp4

References:

Positive behavioral and electrophysiological changes following neurofeedback training in children with autism, by J.A. Pineda, D. Brang, E. Hecht, L. Edwards, S. Carey, M. Bacon, C. Futagaki, D. Suk, J. Tom a, C. Birnbaum, A. Rork

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