Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Semantics / meaning of "kinematic" #58

Open
pkivolowitz opened this issue Aug 25, 2017 · 5 comments
Open

Semantics / meaning of "kinematic" #58

pkivolowitz opened this issue Aug 25, 2017 · 5 comments

Comments

@pkivolowitz
Copy link

Very nice work - I am using oimo.js for teaching my students in a graphics class.

Can you tell me the meaning and effect of marking a body as kinematic? So far I have not seen a difference between this and setting move == false.

Thank you.

@lo-th
Copy link
Owner

lo-th commented Aug 25, 2017

Hi thank's
kinematic is for controling mouvement of a body without force

@pkivolowitz
Copy link
Author

pkivolowitz commented Aug 25, 2017 via email

@lo-th
Copy link
Owner

lo-th commented Aug 25, 2017

yes no force on it, but only collision with other body
http://lo-th.github.io/Oimo.js/index.html#kinematic

ps: no very accurate with rotation have to find better method

@fritx
Copy link

fritx commented Oct 5, 2017

Very cool, could be used on space planets?

@WREQI
Copy link

WREQI commented Aug 30, 2018

@lo-th How to make a rigid body rotate around a point or edge instead of rotating around the center?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants