Describe the bug
When running Locust distributed, and changing the number of simulated Users (e.g. if a new slave node connects), simulated users will be killed immediately without respecting --stop-timeout
Expected behavior
Running locust user should get a chance to finish their tasks within the specified stop-timeout.
Actual behavior
Running locust users are killed immediately.
Fix
I'm currently working on a fix for this.
Describe the bug
When running Locust distributed, and changing the number of simulated Users (e.g. if a new slave node connects), simulated users will be killed immediately without respecting
--stop-timeoutExpected behavior
Running locust user should get a chance to finish their tasks within the specified
stop-timeout.Actual behavior
Running locust users are killed immediately.
Fix
I'm currently working on a fix for this.