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Break infinite update() loop in sidebar #789
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Resulted from misuse of the Qt APIs. Use them more as intended. Closes longturn#782.
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Rebased for clang-format CI fix, no other change |
I can reproduce 100% CPU when a unit is selected. Going to fix this too. |
I got a double free in sidebar.cpp:346, which is a protected FREE(final_pixmap). Reset final_pixmap to zero every time it is deleted to avoid this situation.
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The time until next frame was repeatedly divided by 1000, resulting in 0 wait at the end. See longturn#782. See longturn#789.
Fixed another source of high CPU usage |
The time until next frame was repeatedly divided by 1000, resulting in 0 wait at the end. See longturn#782. See longturn#789.
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Do get a short spurt of 100% when moving around the map, but that is expected.
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Resulted from misuse of the Qt APIs. Use them more as intended.
Closes #782.
Test plan: