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…nce; Adjust widgets;
* Remove unnecessary custom Ability Globals and Cue Manager; * Remove unnecessary verifications; * Remove unnecessary functions; * Optimize ABSC initialization to allow components owned by AI Controllers; * Change raw functions to TObjectPtr on UProperties; * Set attributes to initialize metadata on construction; * Remove unnecessary asserts; * Adjust existing abilities; * Adjust and build levels; * Change FSR preset to Ultra Quality; * Rename gamemode to PEGameMode; * et cetera.
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Obs.: Removed open world level.