This plugin protects players from any damage when you teleport by touching an trigger_teleport entity.
And to be less abusive, it detects if someone fires a weapon when they are protected, disabling the protection.
- Sourcemod;
- ColorVariables (To Compile);
- Put the file telekill_protection.smx in addons/sourcemod/plugins;
- Put the file sm_telekill_protection.phrases.txt in addons/sourcemod/translations
- Put the file sm_telekill_protection.cfg in cfg/sourcemod/
- sm_telekill_protection_time (Default: 1.0) - Time to give protection to a player when he touches the trigger;
- sm_telekill_spawnprotection (Default: 5.0) - Time to enable this plugin after the round starts (If you use spawn protection, use this);
- sm_telekill_weaponfire (Default: 1) - Removes player's protection right after he fires his weapons;
To see the full changelog, check the [CHANGELOG.md](https://github.com/hallucinogenic/Teleport-Protection/blob/master/CHANGELOG.md) file.
- None;
I hope you enjoyed, and I'll keep this repository updated as soon as I update the plugin!
My Steam Profile if you have any questions -> http://steamcommunity.com/id/HallucinogenicTroll/
My Website -> http://HallucinogenicTrollConfigs.com/