@newswire/scroller
is a super-tiny library for your scrollytelling needs.
- π Less than 600 bytes gzipped
- π Uses a highly-performant Intersection Observer to monitor scrolling changes
- π π½β No dependencies (unless you need an Intersection Observer polyfill - check what browsers you support!)
@newswire/scroller
is available via npm
.
npm install @newswire/scroller
You can also use it directly via unpkg.com.
<script src="https://unpkg.com/@newswire/scroller/dist/index.umd.js"></script>
<!-- Now available at `window.Scroller` -->
You can also import it as a module via unpkg!
<script type="module">
import Scroller from 'https://unpkg.com/@newswire/scroller/dist/index.mjs';
const scroller = new Scroller({
scenes: document.querySelectorAll('.scene'),
});
</script>
Assume for the following examples that our HTML is as follows:
<div class="container">
<div class="scene"></div>
<div class="scene"></div>
<div class="scene"></div>
<div class="scene"></div>
<div class="scene"></div>
</div>
To begin tracking the progression of the scenes, we need to set up our Scroller
.
import Scroller from '@newswire/scroller';
// sets up the scroller instance, pass in an array of all the scenes
const scroller = new Scroller({
scenes: document.querySelectorAll('.scene'),
});
// Scroller has a tiny event emitter embedded in it!
// the `enter` event is triggered every time a scene crosses the threshold
scroller.on('scene:enter', d => {
d.element.classList.add('active');
});
// the `exit` event is triggered every time a scene exits the threshold
scroller.on('scene:exit', d => {
d.element.classList.remove('active');
});
scroller.on('init', () => {
console.log('Everything is ready to go!');
});
// starts up the IntersectionObserver
scroller.init();
If you need to additionally track the "container" of your scenes, Scroller
can track and alert you about that too.
import Scroller from '@newswire/scroller';
// sets up the scroller instance, pass in the container and an array of all the scenes
const scroller = new Scroller({
container: document.querySelector('.container'),
scenes: document.querySelectorAll('.scene'),
});
// the `enter` event works as you expect with scenes...
scroller.on('scene:enter', d => {
d.element.classList.add('active');
});
scroller.on('scene:exit', d => {
d.element.classList.remove('active');
});
// ...but if a container is passed, events fire for it as well!
scroller.on('container:enter', d => {
console.log("Let's go!");
});
scroller.on('container:exit', d => {
console.log('We are done here.');
});
scroller.init();
This is less a quirk (and in some ways a feature) and more how Intersection Observer works. Whenever an element gets added to an Intersection Observer instance, it is immediately checked for intersection. In the context of Scroller
, this means that if it is instantiated on load of a page and none of its elements are currently intersecting, scene:exit
(and possibly container:exit
if you provided one) are going to all fire as they fail that initial check. The good thing is this is also true for the *:enter
events, so nothing special is necessary for detecting if someone loads in the middle of your interactive. Make sure the code in your event listeners are prepared for this and have some way to determine whether anything in your *:exit
listeners are needed yet!
To keep the library lean, @newswire/scroller
intentionally does not attempt to polyfill IntersectionObserver
and leaves that task up to the user if necessary. Browser support is pretty good! There's no hard and fast rule here - check what browsers your users are using and make a call.
There are a few good ways to ensure the polyfill is in place.
The spec-based Intersection Observer polyfill is available on npm
.
npm install intersection-observer
Once that is installed, you need to make sure that it is loaded before any code that'd depends on it will run. The polyfill is smart - it won't affect browsers who already have support!
import 'intersection-observer';
// or
require('intersection-observer');
// your awesome code here!
Load it with polyfill.io
Before loading your scripts, you can include a link to polyfill.io
. This service uses signals from the browser to determine what polyfills are needed and loads them in the environment. You can set flags on the URL to limit what polyfill.io
attempts to load.
<script src="https://polyfill.io/v3/polyfill.min.js?features=IntersectionObserver"></script>
<script src="<your-code>"></script>
Load it with unpkg.com
This is similar to the polyfill.io
method, but without a service in-between determining whether it is necessary. (Every browser will get the code! But it still checks if the browser supports IntersectionObserver
before activating.)
<script src="https://unpkg.com/intersection-observer/intersection-observer"></script>
<script src="<your-code>"></script>
- Scroller
- Scroller#container:enter
- Scroller#scene:enter
- Scroller#container:exit
- Scroller#scene:exit
- Scroller#init
Uses Intersection Observer to monitor the page location of a series of elements for scrollytelling.
options
objectoptions.container
Element? Optionally pass in what should be considered the containing element of all the scenes - this gets added to the Intersection Observer instance and additionally fires its own eventsoptions.offset
Number? How far from the top/bottom of the viewable area to trigger enters/exits of scenes, represented as a value between 0 and 1 (optional, default0.5
)options.scenes
Array<Element> An array of all the Elements to be considered scenes of this Scroller
observer
(IntersectionObserver | null) Once initialized, a reference to the Scroller's instance of IntersectionObserver
import Scroller from '@newswire/scroller';
const scroller = new Scroller({
scenes: document.querySelectorAll('.scenes'),
});
scroller.init();
Adds a callback to the queue of a given event listener.
const scroller = new Scroller({
scenes: document.querySelectorAll('.scenes')
});
const fn = (...) => {...};
// adds callback to listener
scroller.on('scene:enter', fn);
Returns void
Removes a callback from the queue of a given event listener.
const scroller = new Scroller({
scenes: document.querySelectorAll('.scenes')
});
const fn = (...) => {...};
// adds callback to listener
scroller.on('scene:enter', fn);
// removes callback from listener
scroller.off('scene:enter', fn);
Returns void
Initializes a Scroller's IntersectionObserver on a page and begins sending any intersection events that occur.
const scroller = new Scroller({
scenes: document.querySelectorAll('.scenes'),
});
scroller.init();
Returns void
Container enter event. Fires whenever the container begins intersecting.
Type: object
bounds
DOMRectReadOnly The bounds of the active elementelement
Element The element that intersectedindex
number This is always -1 on the containerisScrollingDown
boolean Whether the user triggered this element while scrolling down or not
Scene enter event. Fires whenever a scene begins intersecting.
Type: object
bounds
DOMRectReadOnly The bounds of the active elementelement
Element The element that intersectedindex
number The index of the active elementisScrollingDown
boolean Whether the user triggered this element while scrolling down or not
Container exit event. Fires whenever the container has exited.
Type: object
bounds
DOMRectReadOnly The bounds of the exiting elementelement
Element The element that exitedindex
number This is always -1 on the containerisScrollingDown
boolean Whether the user triggering the exit while scrolling down or not
Scene enter event. Fires whenever a scene has exited.
Type: object
bounds
DOMRectReadOnly The bounds of the exiting elementelement
Element The element that exitedindex
number The index of the exiting elementisScrollingDown
boolean Whether the user triggering the exit while scrolling down or not
Init event. Fires once Scroller has finished setting up.
MIT