Space Race is a 2D multiplayer game about racing with special drifting mechanisms. Main goal of this project is to create an enjoyable Mario Kart style game in a 2D world.
- vehicle physics
- networking implementation (still in progress)
- powerups mechanics
- player movement extrapolation
- lobby UI
- map creator using Bezier curves
- game starting (like in other racing games)
- viewer node
- more powerups
- laps counting
- better game UI
- upgrades for the map creator
Built with Godot 3.3.1