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BULLET HELL ONSLAUGHT OF THE MEAN-SPIRITED ANCIENT DEITIES
by Alex Huang (LydianChord)


Instructions
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- You only take damage if something hits your red square, but a single hit kills you
- Defeat enemies to gain valor
- Whenever an enemy leaves the area, you lose valor
- A more difficult enemy will appear after you survive for a while
- There's a different outcome at the end if you don't kill any enemies, but that's pretty much impossible


Controls
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Z - fire/confirm
Shift - slow mode
Arrow keys - move


Credits
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Game programming, music, sound effects, sprites - Alex Huang (LydianChord)
Magic Forest font (https://w.itch.io/world-of-fonts) - Anna Anthropy
Atomic emission spectrum of carbon (http://chemistry.bd.psu.edu/jircitano/C.gif) - Dr. Alan J. Jircitano
Godot game engine (https://godotengine.org)

The sprites are based on ones I made for a worse bullet hell game I programmed a while ago 
Listen to this game's music here: https://soundcloud.com/lydianchord/bullet-hell-onslaught
Check out the source code and assets here: https://github.com/lydianchord/bullet-hell-onslaught

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Bullet hell game I made for Freesource Jam

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