Director of Creative Technology
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ofxMediaSystem
ofxMediaSystem PublicA generic scene-based entity component data structure for openFrameworks
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Interactive-GPU-ParticleSystem
Interactive-GPU-ParticleSystem PublicInteractive GPU particle system using Kinect and Cinder
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Cinder-OpenGL-OculusRift-Tutorial
Cinder-OpenGL-OculusRift-Tutorial PublicA hello world for getting started with Cinder, openGL and the Oculus Rift
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VolumeParticleShadows
VolumeParticleShadows PublicHalf angle slicing technique for rendering alpha particles in sorted order with shadows
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ofxRemoteProjectionMapper
ofxRemoteProjectionMapper Publiccombination of ofxWarp and ofxRemoteUI
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