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round.go
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round.go
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// Copyright (c) 2018 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package linear
import (
"fmt"
"math"
"github.com/m3db/m3/src/query/executor/transform"
)
// RoundType rounds each value in the timeseries to the nearest integer.
// Ties are resolved by rounding up. The optional to_nearest argument allows
// specifying the nearest multiple to which the timeseries values should be rounded (default=1).
// This multiple may also be a fraction.
const RoundType = "round"
type roundOp struct {
toNearest float64
}
// NewRoundOp creates a new round op based on the type and arguments
func NewRoundOp(args []interface{}) (BaseOp, error) {
if len(args) > 1 {
return emptyOp, fmt.Errorf("invalid number of args for round: %d", len(args))
}
var (
toNearest = 1.0
ok bool
)
if len(args) > 0 {
toNearest, ok = args[0].(float64)
if !ok {
return emptyOp, fmt.Errorf("unable to cast to to_nearest argument: %v", args[0])
}
}
spec := roundOp{
toNearest: toNearest,
}
return BaseOp{
operatorType: RoundType,
processorFn: makeRoundProcessor(spec),
}, nil
}
func makeRoundProcessor(spec roundOp) makeProcessor {
roundOp := spec
return func(op BaseOp, controller *transform.Controller) Processor {
return &roundNode{op: roundOp, controller: controller, toNearest: roundOp.toNearest}
}
}
type roundNode struct {
op roundOp
toNearest float64
controller *transform.Controller
}
func (r *roundNode) Process(values []float64) []float64 {
// Invert as it seems to cause fewer floating point accuracy issues.
toNearestInverse := 1.0 / r.toNearest
for i := range values {
v := math.Floor(values[i]*toNearestInverse+0.5) / toNearestInverse
values[i] = v
}
return values
}