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spyke

logo An OpenGL - based game engine. Spyke contains:

  • 2D renderer (which allows usage of own shaders)
  • Postprocessing renderer (own shaders required)
  • Entity component system (which uses an esper library as underlying ecs)
  • Debugging tools (such as timers, loggers etc.)
  • Imgui (based on tkinter)
  • Audio library (based on OpenAL)

This library is not finished yet and some of its functions may not work as they should!