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I encountered a scenario where the world only had ~10 rooms as opposed to the expected ~50. This is likely a missed edge case in the generation algorithm. Will need to reproduce, however.
The text was updated successfully, but these errors were encountered:
I encountered a scenario where the world only had ~10 rooms as opposed to the expected ~50. This is likely a missed edge case in the generation algorithm. Will need to reproduce, however.
The text was updated successfully, but these errors were encountered: