This repository contains all of the Wallpapers that I regularly use on all of my systems (and phones). These wallpapers are usually actively in use in videos from my YouTube Channel, so if you're visiting this repo from there, thanks for watching, and I hope you can find what you're looking for. If you are not a viewer of my channel, and just stumbled upon this repository, you will find an image below in which I attempt to provide a descent sample of the type of wallpapers that I store in this repo (it's mostly photos of the natural world, Russia & Romantic art, and some portraits of people I think are dope).
The reason these wallpapers are in a Git Repo, rather than a zip file on my website, is so that they can be easily downloaded as part of an installation script, or quickly on the command line -- to that end, a simple git clone https://github.com/makccr/wallpapers
, will do the trick. But as the years go on, and I'm committing more changes to the repo, that will become increasingly unfeasible. Every commit in this repo, is not, a few lines of code, but a multi-megabyte image. As such, my recommendation is to instead use:
git clone --depth 1 https://github.com/makccr/wallpapers
This will download only the most recent branch of wallpapers, giving you access to all the images that can be browsed on the current version of this repo; but will not download the entire history of wallpapers.
Additionally the structure of this folder might seem odd. After cloning, the folder structure will be something like: ~/XMediaFolder/wallpapers/wallpapers/Xcollection/
. This seems stupid, I know, but it's important when using this repo with a wallpaper setter like feh
, or wal
. Here we can run something like feh -r
to recursively search the folder, and pick a random background from any of the collections. However, the standard /wallpapers
folder also contains the .git
directory, leaving feh
trying to set git files as wallpapers. Therefore we have to bury our wallpapers one layer deeper: wallpapers/wallpapers/Xcollection
.
You can also view the wiki page for links to the original artworks (at least where I found them), and attribution information.
Note: The above mentioned is still very much in the; work in progress stage. As it turns out, it's much harder (more time consuming) to track down the source for random images than one might think.