[MAPS3D-659] Remove unnecessary attribute in terrain related rendering code. #12472
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This PR gets rid of an unnecessary attribute in the terrain related shader code thereby slightly improving GPU memory footprint.
Although unrelated an unused attribute in
ground_shadow.vertex.glsl
has also been removed.cc @karimnaaji @mpulkki-mapbox @aleksigron
cc @mapbox/gl-native
Launch Checklist
@mapbox/map-design-team
@mapbox/static-apis
if this PR includes style spec API or visual changes@mapbox/gl-native
if this PR includes shader changes or needs a native portmapbox-gl-js
changelog:<changelog>Improve rendering performance of terrain slightly by reducing its GPU memory footprint.</changelog>