Faster and more correct tile fraction calculation #22
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Makes the tile fraction calculation more correct (IMO) since it's now a direct projection rather than a combination of projection and linear interpolation inside a tile. It's also much much faster because it doesn't do unnecessary work.
Interestingly, this also addresses the discrepancy between Node 0.10 and 0.12 described here mapbox/tile-cover#63 (comment) — after this fix, tile-cover will behave in 0.10 exactly like in 0.12.
cc @morganherlocker