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When finding a broken reference, offer option to remove the reference #1189
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First the broken references thing needs to be fixed on the |
@bjorn, what exactly is being worked upon in the |
@ketanhwr That was already done and this branch has been merged into |
Why is this issue still open then? |
@ketanhwr Because only the thing that needed to be done first is done, not what this task is actually about. |
Alright. |
This might be a stupid doubt, but there is an |
"Ignore" means don't do anything and hide the widget, whereas "Remove" would change the map to remove the broken reference (which generally means tiles and tile objects may need to be removed). |
So I've started working on this now. When a particular tileset is missing ( What exactly is the difference between After removing that Tileset from the references, I'm thinking of replacing all the Tiles linked with that Tileset with a blank |
You will have to do this, yes. See |
A possible resolution when a map refers to a no longer available file would be to remove the reference to that file (including any assets or tiles on the map relying on this reference).
Tiled could provide this action as an option in the broken references view (that pops up when opening a map with broken references).
Suggested at http://forum.mapeditor.org/t/art-study-castlevania-legends/1070
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