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config.go
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config.go
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package common
import (
"encoding/json"
"errors"
"flag"
"fmt"
"os"
"path/filepath"
"runtime"
"strings"
"github.com/elastic/beats/libbeat/common/file"
"github.com/elastic/beats/libbeat/logp"
ucfg "github.com/elastic/go-ucfg"
"github.com/elastic/go-ucfg/cfgutil"
cfgflag "github.com/elastic/go-ucfg/flag"
"github.com/elastic/go-ucfg/yaml"
)
var flagStrictPerms = flag.Bool("strict.perms", true, "Strict permission checking on config files")
// IsStrictPerms returns true if strict permission checking on config files is
// enabled.
func IsStrictPerms() bool {
if !*flagStrictPerms || os.Getenv("BEAT_STRICT_PERMS") == "false" {
return false
}
return true
}
// Config object to store hierarchical configurations into.
// See https://godoc.org/github.com/elastic/go-ucfg#Config
type Config ucfg.Config
// ConfigNamespace storing at most one configuration section by name and sub-section.
type ConfigNamespace struct {
name string
config *Config
}
type flagOverwrite struct {
config *ucfg.Config
path string
value string
}
var configOpts = []ucfg.Option{
ucfg.PathSep("."),
ucfg.ResolveEnv,
ucfg.VarExp,
}
const (
selectorConfig = "config"
selectorConfigWithPassword = "config-with-passwords"
)
var debugBlacklist = MakeStringSet(
"password",
"passphrase",
"key_passphrase",
"pass",
"proxy_url",
"url",
"urls",
"host",
"hosts",
)
// make hasSelector and configDebugf available for unit testing
var hasSelector = logp.HasSelector
var configDebugf = logp.Debug
func NewConfig() *Config {
return fromConfig(ucfg.New())
}
func NewConfigFrom(from interface{}) (*Config, error) {
c, err := ucfg.NewFrom(from, configOpts...)
return fromConfig(c), err
}
func MergeConfigs(cfgs ...*Config) (*Config, error) {
config := NewConfig()
for _, c := range cfgs {
if err := config.Merge(c); err != nil {
return nil, err
}
}
return config, nil
}
func NewConfigWithYAML(in []byte, source string) (*Config, error) {
opts := append(
[]ucfg.Option{
ucfg.MetaData(ucfg.Meta{Source: source}),
},
configOpts...,
)
c, err := yaml.NewConfig(in, opts...)
return fromConfig(c), err
}
func NewFlagConfig(
set *flag.FlagSet,
def *Config,
name string,
usage string,
) *Config {
opts := append(
[]ucfg.Option{
ucfg.MetaData(ucfg.Meta{Source: "command line flag"}),
},
configOpts...,
)
var to *ucfg.Config
if def != nil {
to = def.access()
}
config := cfgflag.ConfigVar(set, to, name, usage, opts...)
return fromConfig(config)
}
func NewFlagOverwrite(
set *flag.FlagSet,
config *Config,
name, path, def, usage string,
) *string {
if config == nil {
panic("Missing configuration")
}
if path == "" {
panic("empty path")
}
if def != "" {
err := config.SetString(path, -1, def)
if err != nil {
panic(err)
}
}
f := &flagOverwrite{
config: config.access(),
path: path,
value: def,
}
if set == nil {
flag.Var(f, name, usage)
} else {
set.Var(f, name, usage)
}
return &f.value
}
func LoadFile(path string) (*Config, error) {
if IsStrictPerms() {
if err := ownerHasExclusiveWritePerms(path); err != nil {
return nil, err
}
}
c, err := yaml.NewConfigWithFile(path, configOpts...)
if err != nil {
return nil, err
}
cfg := fromConfig(c)
cfg.PrintDebugf("load config file '%v' =>", path)
return cfg, err
}
func LoadFiles(paths ...string) (*Config, error) {
merger := cfgutil.NewCollector(nil, configOpts...)
for _, path := range paths {
cfg, err := LoadFile(path)
if err := merger.Add(cfg.access(), err); err != nil {
return nil, err
}
}
return fromConfig(merger.Config()), nil
}
func (c *Config) Merge(from interface{}) error {
return c.access().Merge(from, configOpts...)
}
func (c *Config) Unpack(to interface{}) error {
return c.access().Unpack(to, configOpts...)
}
func (c *Config) Path() string {
return c.access().Path(".")
}
func (c *Config) PathOf(field string) string {
return c.access().PathOf(field, ".")
}
func (c *Config) HasField(name string) bool {
return c.access().HasField(name)
}
func (c *Config) CountField(name string) (int, error) {
return c.access().CountField(name)
}
func (c *Config) Bool(name string, idx int) (bool, error) {
return c.access().Bool(name, idx, configOpts...)
}
func (c *Config) String(name string, idx int) (string, error) {
return c.access().String(name, idx, configOpts...)
}
func (c *Config) Int(name string, idx int) (int64, error) {
return c.access().Int(name, idx, configOpts...)
}
func (c *Config) Float(name string, idx int) (float64, error) {
return c.access().Float(name, idx, configOpts...)
}
func (c *Config) Child(name string, idx int) (*Config, error) {
sub, err := c.access().Child(name, idx, configOpts...)
return fromConfig(sub), err
}
func (c *Config) SetBool(name string, idx int, value bool) error {
return c.access().SetBool(name, idx, value, configOpts...)
}
func (c *Config) SetInt(name string, idx int, value int64) error {
return c.access().SetInt(name, idx, value, configOpts...)
}
func (c *Config) SetFloat(name string, idx int, value float64) error {
return c.access().SetFloat(name, idx, value, configOpts...)
}
func (c *Config) SetString(name string, idx int, value string) error {
return c.access().SetString(name, idx, value, configOpts...)
}
func (c *Config) SetChild(name string, idx int, value *Config) error {
return c.access().SetChild(name, idx, value.access(), configOpts...)
}
func (c *Config) IsDict() bool {
return c.access().IsDict()
}
func (c *Config) IsArray() bool {
return c.access().IsArray()
}
func (c *Config) PrintDebugf(msg string, params ...interface{}) {
selector := selectorConfigWithPassword
filtered := false
if !hasSelector(selector) {
selector = selectorConfig
filtered = true
if !hasSelector(selector) {
return
}
}
debugStr := configDebugString(c, filtered)
if debugStr != "" {
configDebugf(selector, "%s\n%s", fmt.Sprintf(msg, params...), debugStr)
}
}
func (c *Config) Enabled() bool {
testEnabled := struct {
Enabled bool `config:"enabled"`
}{true}
if c == nil {
return false
}
if err := c.Unpack(&testEnabled); err != nil {
// if unpacking fails, expect 'enabled' being set to default value
return true
}
return testEnabled.Enabled
}
func fromConfig(in *ucfg.Config) *Config {
return (*Config)(in)
}
func (c *Config) access() *ucfg.Config {
return (*ucfg.Config)(c)
}
func (c *Config) GetFields() []string {
return c.access().GetFields()
}
func (f *flagOverwrite) String() string {
return f.value
}
func (f *flagOverwrite) Set(v string) error {
opts := append(
[]ucfg.Option{
ucfg.MetaData(ucfg.Meta{Source: "command line flag"}),
},
configOpts...,
)
err := f.config.SetString(f.path, -1, v, opts...)
if err != nil {
return err
}
f.value = v
return nil
}
func (f *flagOverwrite) Get() interface{} {
return f.value
}
// Unpack unpacks a configuration with at most one sub object. An sub object is
// ignored if it is disabled by setting `enabled: false`. If the configuration
// passed contains multiple active sub objects, Unpack will return an error.
func (ns *ConfigNamespace) Unpack(cfg *Config) error {
fields := cfg.GetFields()
if len(fields) == 0 {
return nil
}
var (
err error
found bool
)
for _, name := range fields {
var sub *Config
sub, err = cfg.Child(name, -1)
if err != nil {
// element is no configuration object -> continue so a namespace
// Config unpacked as a namespace can have other configuration
// values as well
continue
}
if !sub.Enabled() {
continue
}
if ns.name != "" {
return errors.New("more then one namespace configured")
}
ns.name = name
ns.config = sub
found = true
}
if !found {
return err
}
return nil
}
// Name returns the configuration sections it's name if a section has been set.
func (ns *ConfigNamespace) Name() string {
return ns.name
}
// Config return the sub-configuration section if a section has been set.
func (ns *ConfigNamespace) Config() *Config {
return ns.config
}
// IsSet returns true if a sub-configuration section has been set.
func (ns *ConfigNamespace) IsSet() bool {
return ns.config != nil
}
func configDebugString(c *Config, filterPrivate bool) string {
var bufs []string
if c.IsDict() {
var content map[string]interface{}
if err := c.Unpack(&content); err != nil {
return fmt.Sprintf("<config error> %v", err)
}
if filterPrivate {
filterDebugObject(content)
}
j, _ := json.MarshalIndent(content, "", " ")
bufs = append(bufs, string(j))
}
if c.IsArray() {
var content []interface{}
if err := c.Unpack(&content); err != nil {
return fmt.Sprintf("<config error> %v", err)
}
if filterPrivate {
filterDebugObject(content)
}
j, _ := json.MarshalIndent(content, "", " ")
bufs = append(bufs, string(j))
}
if len(bufs) == 0 {
return ""
}
return strings.Join(bufs, "\n")
}
func filterDebugObject(c interface{}) {
switch cfg := c.(type) {
case map[string]interface{}:
for k, v := range cfg {
if debugBlacklist.Has(k) {
if arr, ok := v.([]interface{}); ok {
for i := range arr {
arr[i] = "xxxxx"
}
} else {
cfg[k] = "xxxxx"
}
} else {
filterDebugObject(v)
}
}
case []interface{}:
for _, elem := range cfg {
filterDebugObject(elem)
}
}
}
// ownerHasExclusiveWritePerms asserts that the current user or root is the
// owner of the config file and that the config file is (at most) writable by
// the owner or root (e.g. group and other cannot have write access).
func ownerHasExclusiveWritePerms(name string) error {
if runtime.GOOS == "windows" {
return nil
}
info, err := file.Stat(name)
if err != nil {
return err
}
euid := os.Geteuid()
fileUID, _ := info.UID()
perm := info.Mode().Perm()
if fileUID != 0 && euid != fileUID {
return fmt.Errorf(`config file ("%v") must be owned by the beat user `+
`(uid=%v) or root`, name, euid)
}
// Test if group or other have write permissions.
if perm&0022 > 0 {
nameAbs, err := filepath.Abs(name)
if err != nil {
nameAbs = name
}
return fmt.Errorf(`config file ("%v") can only be writable by the `+
`owner but the permissions are "%v" (to fix the permissions use: `+
`'chmod go-w %v')`,
name, perm, nameAbs)
}
return nil
}