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Molko's Engine

The Molko's Engine is a C framework to write 2D RPG games in a portable manner. It is designed in mind to be flexible, simple and convenient to use.

It has the following features:

  • Written in C23,
  • Portable (Windows, macOS and UNIX likes systems),
  • Simple, flexible,
  • Well documented,
  • Virtual file system support.
  • Can embed resources using mlk-bcc.

Documentation

Use the doxygen CMake target to build the documentation.

Author

Molko's Engine was written by David Demelier markand@malikania.fr.

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Official mirror of http://hg.malikania.fr/molko, updated every hour.

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