The Molko's Engine is a C framework to write 2D RPG games in a portable manner. It is designed in mind to be flexible, simple and convenient to use.
It has the following features:
- Written in C23,
- Portable (Windows, macOS and UNIX likes systems),
- Simple, flexible,
- Well documented,
- Virtual file system support.
- Can embed resources using
mlk-bcc
.
Use the doxygen
CMake target to build the documentation.
Molko's Engine was written by David Demelier markand@malikania.fr.