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Install and debug iPhone apps from the command line, without using Xcode

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fruitstrap

Install and debug iPhone apps without using Xcode 5. Designed to work on unjailbroken devices.

Requirements

  • Mac OS X. Tested on Lion/Mountain Lion.
  • You need to have a valid iPhone development certificate installed (or at least a correctly signed iOS app).
  • Xcode 5 with the lldb debugger must be installed, along with the SDK for your iOS version.

Install

  • make install will compile and install fruitstrap to /usr/local/bin

Usage

Usage: ./fruitstrap [OPTION]...
    -d, --debug                  launch the app in GDB after installation
    -i, --id <device_id>         the id of the device to connect to
    -c, --detect                 only detect if the device is connected
    -b, --bundle <bundle.app>    the path to the app bundle to be installed
    -a, --args <args>            command line arguments to pass to the app when launching it
    -t, --timeout <timeout>      number of seconds to wait for a device to be connected
    -u, --unbuffered             don't buffer stdout
    -g, --gdbargs <args>         extra arguments to pass to GDB when starting the debugger
    -x, --gdbexec <file>         GDB commands script file
    -n, --nostart                do not start the app automatically when debugging
    -v, --verbose                enable verbose output
  • Optional -d flag launches a remote GDB session after the app has been installed.
  • <app> must be an iPhone application bundle, not an IPA.
  • Optional device id, useful when you have more than one iPhone/iPad connected to your computer
  • -a <args> are passed as argv to the running app.
  • -g <args> are passed to gdb.
  • -c exits with return status SUCCESS if device is found, ERROR if not.

Demo

  • The included demo.app represents the minimum required to get code running on iOS.
  • make install\_demo will install demo.app to the device.
  • make debug\_demo will install demo.app and launch a GDB session.

Notes

  • With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.

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Install and debug iPhone apps from the command line, without using Xcode

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