Utility create texture atlas with placed bitmap chars.
Downloads : from github
Support : gamedev.ru forum theme (russian)
Yet another bitmap font generator.
Current state: alpha
Program features that make it outstanding comparing to other programs:
- distrubution method (MIT License)
- cross-platform support ( Qt, Freetype )
- many settings (functionality is based on FontBuilderBeta )
- extensibility - as a consequence of the distribution method
why re-inventing the wheel?:
- All existing realizations lack something, I haven't found a program that has everything I need
- To learn Qt
- To kill a week's time for a handicraft or to write one export class? (it could eventually be useful for someone )
- In the distant future to conquer the world
what is there?:
- scanning of fonts folder
- parameters of generation
- bitmap export to png, tga formats, user bitmap formats support
- description file export in a couple of formats
- 2 types of packing into bitmap (line, box layout)
- font image preview
- loading of edited bitmap
- saving the whole working session
- font view testing (both original bitmap and edited)
- kerning support
- selection of characters set from the char map
what next?:
- export of font description into the formats of popular game frameworks (CEGUI,HGE,PopCapFramework)
why here?:
- create export into your description formats, share it, use it
- testing, suggestions on functionality expansion
- code review ( how to make this or that better under Qt)