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Utility create texture atlas with placed bitmap chars.

Downloads : from github

Support : gamedev.ru forum theme (russian)

Yet another bitmap font generator.

Current state: alpha

Program features that make it outstanding comparing to other programs:

  • distrubution method (MIT License)
  • cross-platform support ( Qt, Freetype )
  • many settings (functionality is based on FontBuilderBeta )
  • extensibility - as a consequence of the distribution method

why re-inventing the wheel?:

  • All existing realizations lack something, I haven't found a program that has everything I need
  • To learn Qt
  • To kill a week's time for a handicraft or to write one export class? (it could eventually be useful for someone )
  • In the distant future to conquer the world

what is there?:

  • scanning of fonts folder
  • parameters of generation
  • bitmap export to png, tga formats, user bitmap formats support
  • description file export in a couple of formats
  • 2 types of packing into bitmap (line, box layout)
  • font image preview
  • loading of edited bitmap
  • saving the whole working session
  • font view testing (both original bitmap and edited)
  • kerning support
  • selection of characters set from the char map

what next?:

  • export of font description into the formats of popular game frameworks (CEGUI,HGE,PopCapFramework)

why here?:

  • create export into your description formats, share it, use it
  • testing, suggestions on functionality expansion
  • code review ( how to make this or that better under Qt)

screen1 screen2

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Bitmap font generator

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  • C++ 90.6%
  • TypeScript 6.8%
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