Releases: mastercuber55/Cube2D-Framework
Releases · mastercuber55/Cube2D-Framework
Cube2D Game Framework - v1.2
Astro Raylib Framework v1.1 - Textured Rectangles \w Sprite Management
Full Changelog: Astro Raylib Framework v1.1 - Full Change Log
Astro Raylib Framework v1.0 - Initial Release
Initial Release
This release has the following features
- Physics Engine
physac.h
Integration - Easier Rectangle Manipulation
Physics Engine and Window will be initialized and close by void AstroInit(Vector2 WindowSize, const char * WindowTitle);
and bool AstroQuit();
respectively.
Full Changelog: f9965e1