Skip to content

Releases: mastercuber55/Cube2D-Framework

Cube2D Game Framework - v1.2

12 Oct 15:47
Compare
Choose a tag to compare

Astro Raylib Framework v1.1 - Textured Rectangles \w Sprite Management

09 Sep 11:42
Compare
Choose a tag to compare

Astro Raylib Framework v1.0 - Initial Release

03 Sep 07:18
Compare
Choose a tag to compare

Initial Release

This release has the following features

  • Physics Engine physac.h Integration
  • Easier Rectangle Manipulation

Physics Engine and Window will be initialized and close by void AstroInit(Vector2 WindowSize, const char * WindowTitle); and bool AstroQuit(); respectively.

Full Changelog: f9965e1