Development: kniffo80 matt404 augesrob
MobPlugin is a plugin that implements the mob entities for MCPE including movement, aggression etc.
This plug-in is in development. Therefore, It is possible to function abnormally.
Credits go to Team-SW! They have a nice plugin already made. I used it and adapt it for 0.16.
Place this plugin jar file to your Nukkit's home directory "${NUKKIT_HOME}/plugin".
/usr/share/nukkit/plugins/MobPlugin-0.0.2-SNAPSHOT.jar
Then you have to create a folder in plugin folder with the name of the plugin and place the config.yml there ("${NUKKIT_HOME}/plugin/MobPlugin").
/usr/share/nukkit/plugins/MobPlugin/config.yml
When Nukkit Server starts up and the plugin is activated, the config.yml is read and evaluated by the plugin.
The following configuration sets mobs AI enabled and the auto spawn task will be triggered all 300 ticks. It's configured to spawn only wolfes:
entities:
mob-ai: true
auto-spawn-tick: 300
worlds-spawn-disabled:
max-spawns:
bat: 0
blaze: 0
cave-spider: 0
chicken: 0
cow: 0
creeper: 0
donkey: 0
enderman: 0
ghast: 0
horse: 0
iron-golem: 0
mooshroom: 0
mule: 0
ocelot: 0
pig: 0
pig-zombie: 0
rabbit: 0
silverfish: 0
sheep: 0
skeleton: 0
skeleton-horse: 0
snow-golem: 0
spider: 0
squid: 0
witch: 0
wolf: 1
zombie: 0
zombie-horse: 0
zombie-villager: 0