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example: added example for multiple drones #675

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Feb 20, 2019
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57 changes: 42 additions & 15 deletions core/udp_connection.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -131,9 +131,19 @@ bool UdpConnection::send_message(const mavlink_message_t &message)
return false;
}

bool send_successful = true;
// Some messages have a target system set which allows to send it only
// on the matching link.
const mavlink_msg_entry_t *entry = mavlink_get_msg_entry(message.msgid);
const uint8_t target_system_id =
(entry ? reinterpret_cast<const uint8_t *>(message.payload64)[entry->target_system_ofs] :
0);

bool send_successful = true;
for (auto &remote : _remotes) {
if (target_system_id != 0 && remote.system_id != target_system_id) {
continue;
}

struct sockaddr_in dest_addr {};
dest_addr.sin_family = AF_INET;

Expand Down Expand Up @@ -188,24 +198,41 @@ void UdpConnection::receive()
continue;
}

{
std::lock_guard<std::mutex> lock(_remote_mutex);

Remote new_remote;
new_remote.ip = inet_ntoa(src_addr.sin_addr);
new_remote.port_number = ntohs(src_addr.sin_port);

auto found = std::find(_remotes.begin(), _remotes.end(), new_remote);
if (found == _remotes.end()) {
LogInfo() << "New device on: " << new_remote.ip << ":" << new_remote.port_number;
_remotes.push_back(new_remote);
}
}

_mavlink_receiver->set_new_datagram(buffer, recv_len);

bool saved_remote = false;

// Parse all mavlink messages in one datagram. Once exhausted, we'll exit while.
while (_mavlink_receiver->parse_message()) {
const uint8_t sysid = _mavlink_receiver->get_last_message().sysid;

if (!saved_remote && sysid != 0) {
saved_remote = true;

std::lock_guard<std::mutex> lock(_remote_mutex);
Remote new_remote;
new_remote.ip = inet_ntoa(src_addr.sin_addr);
new_remote.port_number = ntohs(src_addr.sin_port);
new_remote.system_id = sysid;

auto existing_remote =
std::find_if(_remotes.begin(), _remotes.end(), [&new_remote](Remote &remote) {
return (remote.ip == new_remote.ip &&
remote.port_number == new_remote.port_number);
});

if (existing_remote == _remotes.end()) {
LogInfo() << "New system on: " << new_remote.ip << ":"
<< new_remote.port_number;
_remotes.push_back(new_remote);
} else if (existing_remote->system_id != new_remote.system_id) {
LogWarn() << "System on: " << new_remote.ip << ":" << new_remote.port_number
<< " changed system ID (" << int(existing_remote->system_id) << " to "
<< int(new_remote.system_id) << ")";
existing_remote->system_id = new_remote.system_id;
}
}

receive_message(_mavlink_receiver->get_last_message());
}
}
Expand Down
3 changes: 3 additions & 0 deletions core/udp_connection.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
#include <thread>
#include <atomic>
#include <vector>
#include <cstdint>
#include "connection.h"

namespace dronecode_sdk {
Expand Down Expand Up @@ -42,6 +43,8 @@ class UdpConnection : public Connection {
{
return ip == other.ip && port_number == other.port_number;
}

uint8_t system_id{0};
};
std::vector<Remote> _remotes{};

Expand Down
1 change: 1 addition & 0 deletions example/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -10,3 +10,4 @@ add_subdirectory(offboard_velocity)
add_subdirectory(takeoff_land)
add_subdirectory(transition_vtol_fixed_wing)
add_subdirectory(battery)
add_subdirectory(multiple_drones)
29 changes: 29 additions & 0 deletions example/multiple_drones/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
cmake_minimum_required(VERSION 2.8.12)

project(multiple_drones)

find_package(Threads REQUIRED)

if(NOT MSVC)
add_definitions("-std=c++11 -Wall -Wextra -Werror")
# Line below required if /usr/local/include is not in your default includes
#include_directories(/usr/local/include)
# Line below required if /usr/local/lib is not in your default linker path
#link_directories(/usr/local/lib)
else()
add_definitions("-std=c++11 -WX -W2")
include_directories(${CMAKE_SOURCE_DIR}/../../install/include)
link_directories(${CMAKE_SOURCE_DIR}/../../install/lib)
endif()

add_executable(multiple_drones
multiple_drones.cpp
)

target_link_libraries(multiple_drones
dronecode_sdk
dronecode_sdk_telemetry
dronecode_sdk_action
${CMAKE_THREAD_LIBS_INIT}
)

148 changes: 148 additions & 0 deletions example/multiple_drones/multiple_drones.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,148 @@
//
// Example to connect multiple vehicles and make them take off and land in parallel.
//./multiple_drones udp://:14540 udp://:14541
//
// Author: Julian Oes <julian@oes.ch>
// Author: Shayaan Haider (via Slack)

#include <dronecode_sdk/dronecode_sdk.h>
#include <dronecode_sdk/plugins/action/action.h>
#include <dronecode_sdk/plugins/telemetry/telemetry.h>
#include <cstdint>
#include <iostream>
#include <thread>
#include <chrono>

using namespace dronecode_sdk;

using namespace std::this_thread;
using namespace std::chrono;

static void takeoff_and_land(System &system);

#define ERROR_CONSOLE_TEXT "\033[31m" // Turn text on console red
#define TELEMETRY_CONSOLE_TEXT "\033[34m" // Turn text on console blue
#define NORMAL_CONSOLE_TEXT "\033[0m" // Restore normal console colour

int main(int argc, char *argv[])
{
if (argc == 1) {
std::cerr << ERROR_CONSOLE_TEXT << "Please specify connection" << NORMAL_CONSOLE_TEXT
<< std::endl;
return 1;
}

DronecodeSDK dc;

// the loop below adds the number of ports the sdk monitors.
for (int i = 1; i < argc; ++i) {
ConnectionResult connection_result = dc.add_any_connection(argv[i]);
if (connection_result != ConnectionResult::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT
<< "Connection error: " << connection_result_str(connection_result)
<< NORMAL_CONSOLE_TEXT << std::endl;
return 1;
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So if any of the port is already busy, the example exits ? Lets say I am controlling 3 drones, and 1 of them is QGC port! So, can't I just continue with those two of them ?

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Good point, thanks. That can be improved!

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I think I'd leave it like that because it's really something unexpected and it will make it harder to debug why things are not working after that.

}
}

bool discovered_system = false;

std::cout << "Waiting to discover system..." << std::endl;
dc.register_on_discover([&discovered_system](uint64_t uuid) {
std::cout << "Discovered system with UUID: " << uuid << std::endl;
discovered_system = true;
});

// We usually receive heartbeats at 1Hz, therefore we should find a system after around 2
// seconds.
sleep_for(seconds(2));

if (!discovered_system) {
std::cerr << ERROR_CONSOLE_TEXT << "No system found, exiting." << NORMAL_CONSOLE_TEXT
<< std::endl;
return 1;
}

std::vector<std::thread> threads;

for (auto uuid : dc.system_uuids()) {
System &system = dc.system(uuid);
std::thread t(&takeoff_and_land, std::ref(system));
threads.push_back(std::move(t));
}

for (auto &t : threads) {
t.join();
}
return 0;
}

void takeoff_and_land(System &system)
{
auto telemetry = std::make_shared<Telemetry>(system);
auto action = std::make_shared<Action>(system);

// We want to listen to the altitude of the drone at 1 Hz.
const Telemetry::Result set_rate_result = telemetry->set_rate_position(1.0);

if (set_rate_result != Telemetry::Result::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT
<< "Setting rate failed:" << Telemetry::result_str(set_rate_result)
<< NORMAL_CONSOLE_TEXT << std::endl;
return;
}

// Set up callback to monitor altitude while the vehicle is in flight
telemetry->position_async([](Telemetry::Position position) {
std::cout << TELEMETRY_CONSOLE_TEXT // set to blue
<< "Altitude: " << position.relative_altitude_m << " m"
<< NORMAL_CONSOLE_TEXT // set to default color again
<< std::endl;
});

// Check if vehicle is ready to arm
while (telemetry->health_all_ok() != true) {
std::cout << "Vehicle is getting ready to arm" << std::endl;
sleep_for(seconds(1));
}

// Arm vehicle
std::cout << "Arming..." << std::endl;
const Action::Result arm_result = action->arm();

if (arm_result != Action::Result::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT << "Arming failed:" << Action::result_str(arm_result)
<< NORMAL_CONSOLE_TEXT << std::endl;
}

// Take off
std::cout << "Taking off..." << std::endl;
const Action::Result takeoff_result = action->takeoff();
if (takeoff_result != Action::Result::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT << "Takeoff failed:" << Action::result_str(takeoff_result)
<< NORMAL_CONSOLE_TEXT << std::endl;
}

// Let it hover for a bit before landing again.
sleep_for(seconds(20));

std::cout << "Landing..." << std::endl;
const Action::Result land_result = action->land();
if (land_result != Action::Result::SUCCESS) {
std::cerr << ERROR_CONSOLE_TEXT << "Land failed:" << Action::result_str(land_result)
<< NORMAL_CONSOLE_TEXT << std::endl;
}

// Check if vehicle is still in air
while (telemetry->in_air()) {
std::cout << "Vehicle is landing..." << std::endl;
sleep_for(seconds(1));
}
std::cout << "Landed!" << std::endl;

// We are relying on auto-disarming but let's keep watching the telemetry for a bit longer.

sleep_for(seconds(5));
std::cout << "Finished..." << std::endl;
return;
}