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Description

Virtual texturing implementation for three.js (r129 up to now).

Usage

See code in index.html and examples/

Demo

http://mbredif.github.io/virtual-texturing

Issues

  • Resizing window breaks the app. fixed
  • Inconsistent tiles when zooming out (after zooming in). fixed
  • Tries to fetch non-existent tiles. fixed
  • tile eviction strategy is suboptimal.
  • TODO: trilinear filtered sampling of the virtual texture (shows linear 2D filtering of best loaded level for now).

Released with MIT License.

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Virtual Texturing for three.js

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  • JavaScript 75.1%
  • Python 16.2%
  • HTML 8.7%