Equilibrium is a game developed for the Video game Design and Programming course at the Politecnico di Milano
It is a First-Person Survival Horror based on the parsimonious usage of light as a precious resource to both see and fight enemies, adding to the mix a stealth and strategic approach.
Developed using Unity 3D and C#. For the sound designing Logic Pro was used. Download the executable from PoliMi Game Collective Itch.io.
- Matteo Carretta (mcarretta): Team Leader/PoliMi Engineer/Sound Designer
- Diego Piccinotti (d1ggs): PoliMi Engineer
- Lorenzo D'Alessandro (crypthunter): UniMi Programmer
- Daniel Paramio Ortiz: 3D Artist/Designer