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Purpose

This project is my attempt to edit Dragon's Dogma Dark Arisen Sevefile (DDDA.sav).

I am playing the game via Steam's Proton under Linux, and I was unable to use the "standard" editor 3xDAsav.

I took this opportunity to learn some Python/PyQt6 programming.

The present program is a complete rewrite in pure Python, but I owe greatly to those who reverse engieered the save file; special menton goes to Dugarr anf Fluffyquack.

Installation

The program is composed by two separate projects:

  • ScreapeFandom downloads images and descriptions from Fandom site and convert them to a format suitable for use with the other program.
  • DDDAedit which is the currrent, still incomplete, editor.

Installation under Linux is straightforward:

  • Clone the repository
    git clone https://github.com/mcondarelli/DDDAedit
    cd DDDAedit
  • Prepare Virtual ENVironment (assuming you have Python3.9+ already installed, of course):
    python3 -m venv venv
    venv/bin/pip install -U pip wheel setuptools
    venv/bin/pip install -r requirements.txt
  • Run the program:
    venv/bin/python DDDAedit.py

Usage

Program should display something like:

img.png

The top LineEdit contains the full path to your installation Savefile.

You can edit it directly or browse the files by clicking on the img_1.png icon on the right side;

It should open a FileOpenDialog like this: img_2.png You can use it to select your Savefile (or a copy of it): img_3.png You can then load the file either via menu (File -> Open...) or clicking on the new img_4.png icon on the right of the filename.

At this point data is loaded and you can select a "Person" to edit.

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Dragon's Dogma Dark Arisen savegame editor

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